Alters the priority of the gesture. Relative to other gestures.

Location

Namespace
Fuse.Gestures
Package
Fuse.Controls.Primitives 2.9.1

Returns

GesturePriority

Possible Values

Lowest

Priority helps determine which gesture to select if multiple gestures can be captured by the same pointer input. This applies when two or more gestures are both matching the current user input (such as a Swipe, ScrollView, and Slider all handling a swipe to the right). The item with the highest priority will be used.

Low

Priority helps determine which gesture to select if multiple gestures can be captured by the same pointer input. This applies when two or more gestures are both matching the current user input (such as a Swipe, ScrollView, and Slider all handling a swipe to the right). The item with the highest priority will be used.

Normal

Priority helps determine which gesture to select if multiple gestures can be captured by the same pointer input. This applies when two or more gestures are both matching the current user input (such as a Swipe, ScrollView, and Slider all handling a swipe to the right). The item with the highest priority will be used.

High

Priority helps determine which gesture to select if multiple gestures can be captured by the same pointer input. This applies when two or more gestures are both matching the current user input (such as a Swipe, ScrollView, and Slider all handling a swipe to the right). The item with the highest priority will be used.

Highest

Priority helps determine which gesture to select if multiple gestures can be captured by the same pointer input. This applies when two or more gestures are both matching the current user input (such as a Swipe, ScrollView, and Slider all handling a swipe to the right). The item with the highest priority will be used.