How to mix this animator when there are multiple conflicting animators affecting the target.

Location

Namespace
Fuse.Animations
Package
Fuse.Animations 1.9.0

Returns

MixOp

Possible Values

Offset

The difference between the value and rest value is added to the current value

Add

The value is added to the current value

Weight

A weighted average of all applied Weight values, and rest value, is taken.